M10S - The Xtremes
Game8 follows Inumaru as base, with further modifications done by IENASHI to form the game8 strategy that is used now in PF.
- Once both bosses appear together, the MT maintains aggro on Deep Blue, while the ST maintains aggro on Red Hot.
- The healers are sent into the Watery Grave, instead of the tanks, which was the early strategy in week 1.
- You can discuss this with the party if you as a non-healer wants to be sent into the bubble instead, but make sure that the healer agrees with your swap.
- The final Deep Impact tankbuster from Deep Blue is baited by the tank that has aggro on him at that moment.
- This can be discussed with your cotank, but with no prior communications, you can assume that you will be the one baiting the tankbuster if you have the aggro.
- The most popular LB usage by far in PF, which is also often advertised in PF description, is to have the caster send their LB to deal damage to both bosses.
- The first moment is when they first appear together for the first time, which is right before the flashy raidwide that leads to Insane Air.
- At the end of the fight right before the enrage happens, you will have a LB3 available that your caster can utilize.
Major mechanics
Setup
